NGS-Marker: Robust Native Watermarking for 3D Gaussian Splatting
Robust native watermarking and ownership verification for 3D Gaussian Splatting assets.
Ph.D. in Artificial Intelligence
2023-09-01
2027-06-30
Zhejiang University
M.S. in Pattern Recognition
2020-09-01
2023-06-30
Shandong University
B.Eng. in Automation
2016-09-01
2020-06-30
Shandong University
I study 3D vision and generative 3D content creation, especially methods built around 3D Gaussian Splatting. My recent work explores native 3D Gaussian editing, robust 3D asset protection, image-to-3D generation, and agentic systems that can plan, revise, and execute complex editing instructions in 3D scenes.
I also work on self-supervised representation learning for visual and skeleton-based understanding, including contrastive learning, action recognition, gait recognition, and efficient perception models.
I am always interested in collaboration around 3D-AIGC, interactive content editing, and learning systems that connect perception, generation, and controllable creation.
Robust native watermarking and ownership verification for 3D Gaussian Splatting assets.
Native, flexible 3D Gaussian editing with variation-aware control.
Fast single-image-to-3D Gaussian generation via multi-view diffusion distillation.
Native and agentic 3D Gaussian editing methods for flexible, multi-turn, and spatially coherent 3D scene manipulation.
Fast and controllable 3D asset generation with 3D Gaussian Splatting, diffusion distillation, and single-image-to-3D pipelines.
Methods that connect image generation, depth, object identity, and 3D spatial constraints for controllable visual composition.
Semantic-aware and progressive self-supervised learning for action recognition, contrastive learning, and visual representation learning.