Interactive 3D Gaussian Editing

Jan 1, 2025 · 1 min read
projects

This project explores controllable editing in 3D Gaussian scenes. Current directions include native 3DGS editing, variation-aware control, long-horizon interactive editing, and agentic systems that can plan, execute, reflect, and backtrack across multi-turn user instructions.

Hao Qin
Authors
Ph.D. Student in Artificial Intelligence
I am a Ph.D. student in the College of Computer Science and Technology at Zhejiang University. My research focuses on 3D vision, 3D Gaussian Splatting, 3D-AIGC, and multi-agent systems, with broader interests in self-supervised representation learning and embodied visual content creation.