<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Multi-Agent Systems | Hao Qin</title><link>https://qinbaigao.github.io/tags/multi-agent-systems/</link><atom:link href="https://qinbaigao.github.io/tags/multi-agent-systems/index.xml" rel="self" type="application/rss+xml"/><description>Multi-Agent Systems</description><generator>HugoBlox Kit (https://hugoblox.com)</generator><language>en-us</language><lastBuildDate>Wed, 01 Jan 2025 00:00:00 +0000</lastBuildDate><image><url>https://qinbaigao.github.io/media/icon_hu_eee4a95885829ab2.png</url><title>Multi-Agent Systems</title><link>https://qinbaigao.github.io/tags/multi-agent-systems/</link></image><item><title>Interactive 3D Gaussian Editing</title><link>https://qinbaigao.github.io/projects/3d-gaussian-editing/</link><pubDate>Wed, 01 Jan 2025 00:00:00 +0000</pubDate><guid>https://qinbaigao.github.io/projects/3d-gaussian-editing/</guid><description>&lt;p&gt;This project explores controllable editing in 3D Gaussian scenes. Current directions include native 3DGS editing, variation-aware control, long-horizon interactive editing, and agentic systems that can plan, execute, reflect, and backtrack across multi-turn user instructions.&lt;/p&gt;</description></item></channel></rss>